AI Insights · Timothy · October 2021
Top 5 Season Pass Games on iOS in Spain in Q3 2021
Discover the performance trends of the top 5 Season Pass games on iOS in Spain during Q3 2021, including download numbers, revenue, and active users.
The third quarter of 2021 showcased notable activity for the top 5 Season Pass games on iOS in Spain. Here’s a closer look at their performance, based on data from Sensor Tower.
Stumble Guys, published by Scopely, Inc., experienced a significant increase in both revenue and downloads. Weekly revenue saw a notable peak, reaching approximately $2.6K in the week of September 20. Downloads climbed steadily, peaking at around 22.3K in late August. Active users also showed a strong upward trend, rising from 45K in late June to nearly 95K by the end of September.
Clash Royale from Supercell had a mixed quarter. Revenue peaked early, with a high of around $150K in the first week of August before declining to $37.7K by the end of September. Downloads showed a gradual decline, starting at 19.3K at the end of June and dropping to 8.8K in the last week of September. Active users also decreased, from approximately 665K in late June to 586K by the end of September.
Parchisi STAR by Gameberry Labs saw a relatively stable quarter with slight fluctuations. Weekly revenue peaked at about $17.2K in mid-August. Downloads were relatively stable, peaking at around 13.4K in mid-August before dropping to 8.3K by the end of September. Active users had a slight decline, from 101K in late June to roughly 87K by the end of September.
Pokémon UNITE, launched by The Pokemon Company in late September, had a strong debut. Revenue reached approximately $19.2K in its first week. Downloads were impressive, with a peak of around 87.7K in the week of September 20. Active users surged from 74K to 124K in just one week.
Subway Surfers from Sybo Games ApS experienced consistent activity. Revenue remained relatively low, peaking at around $474 in early August. Downloads saw a peak of around 12.1K in the same period. Active users experienced a gradual decline, from 358K in late June to around 291K by the end of September.
These insights highlight the dynamic nature of the mobile gaming landscape. For more detailed data and further insights, visit Sensor Tower.